Arcane Mark

R: Touch D: Sigil

You place your sigil on a creature or an object. Choose [dice] of these options:

  • You always know the distance between you and the marked thing.
  • The marked thing always counts as at arms-lenght for the sake of spells.
  • The marked thing counts as yourself for the sake of spells.
  • The target thing will take 1 wound if it reveals your name
  • The marked thing is aware if you are in danger.
  • You will know if the marked thing does a specific action you decided.
arcane + mark
From Library of Attnam’s Diviner
Written on November 13, 2020